Class MaterialBlendLayers
A composition material to blend different materials in a stack based manner.
[DataContract("MaterialBlendLayers")]
[Display("Material Layers", null)]
public class MaterialBlendLayers : List<MaterialBlendLayer>, IList<MaterialBlendLayer>, ICollection<MaterialBlendLayer>, IReadOnlyList<MaterialBlendLayer>, IReadOnlyCollection<MaterialBlendLayer>, IEnumerable<MaterialBlendLayer>, IList, ICollection, IEnumerable, IMaterialLayers, IMaterialFeature, IMaterialShaderGenerator
  - Inheritance
 - 
      objectMaterialBlendLayers
 
- Implements
 
- Inherited Members
 
- Extension Methods
 
Constructors
MaterialBlendLayers()
Initializes a new instance of the MaterialBlendLayers class.
public MaterialBlendLayers()
  Properties
Enabled
Gets or sets a value indicating whether this IMaterialFeature is enabled.
public bool Enabled { get; set; }
  Property Value
- bool
 trueif enabled; otherwise,false.
Methods
Visit(MaterialGeneratorContext)
Generates the shader.
public virtual void Visit(MaterialGeneratorContext context)
  Parameters
contextMaterialGeneratorContextThe context.