Struct GraphicsDeviceFeatures
Contains information about the general features supported by a GraphicsDevice, as well as supported features specific to a particular pixel format or data format.
public struct GraphicsDeviceFeatures
- Inherited Members
- Extension Methods
Remarks
To obtain information about the supported features for a particular format, use the indexer.
Fields
CurrentProfile
The current profile of the current GraphicsDevice, which determines its supported features.
public readonly GraphicsProfile CurrentProfile
Field Value
Remarks
This may differ from RequestedProfile if the GraphicsDevice could not be created with that requested profile. This one represents the closest supported profile.
- See Also
HasComputeShaders
A value indicating if the GraphicsDevice supports Compute Shaders, unordered access on Structured Buffers, and Raw Structured Buffers.
public readonly bool HasComputeShaders
Field Value
- See Also
HasDepthAsReadOnlyRT
A value indicating if the Depth Buffer can directly be used as a read-only Render Target.
public readonly bool HasDepthAsReadOnlyRT
Field Value
- See Also
HasDepthAsSRV
A value indicating if the Depth Buffer can also be used as a Shader Resource View and bound for shader passes.
public readonly bool HasDepthAsSRV
Field Value
- See Also
HasDoublePrecision
A value indicating if the GraphicsDevice supports double precision operations in shaders.
public readonly bool HasDoublePrecision
Field Value
HasDriverCommandLists
A value indicating if the GraphicsDevice supports Command Lists in multi-threading scenarios.
public readonly bool HasDriverCommandLists
Field Value
- See Also
HasMultiSampleDepthAsSRV
A value indicating if a multi-sampled Depth Buffer can directly be used as a Shader Resource View.
public readonly bool HasMultiSampleDepthAsSRV
Field Value
- See Also
HasMultiThreadingConcurrentResources
A value indicating if the GraphicsDevice supports concurrent Resources in multi-threading scenarios.
public readonly bool HasMultiThreadingConcurrentResources
Field Value
HasResourceRenaming
A value indicating if the graphics API supports resource renaming (with either WriteDiscard or UpdateSubResource(GraphicsResource, int, DataBox, ResourceRegion) with full size).
public readonly bool HasResourceRenaming
Field Value
HasSRgb
A value indicating if the GraphicsDevice supports sRGB Textures and Render Targets.
public readonly bool HasSRgb
Field Value
- See Also
MaximumMipLevels
The maximum number of miplevels a Texture can have.
public readonly int MaximumMipLevels
Field Value
- See Also
MaximumTexture1DArraySize
The maximum number of slices/array elements for a one-dimensional (1D) Texture Array.
public readonly int MaximumTexture1DArraySize
Field Value
- See Also
MaximumTexture1DSize
The maximum size in texels for a one-dimensional (1D) Texture.
public readonly int MaximumTexture1DSize
Field Value
- See Also
MaximumTexture2DArraySize
The maximum number of slices/array elements for a two-dimensional (2D) Texture Array.
public readonly int MaximumTexture2DArraySize
Field Value
- See Also
MaximumTexture2DSize
The maximum size (width or height) in texels for a two-dimensional (2D) Texture.
public readonly int MaximumTexture2DSize
Field Value
- See Also
MaximumTexture3DSize
The maximum size (width, height, or depth) in texels for a three-dimensional (3D) Texture.
public readonly int MaximumTexture3DSize
Field Value
- See Also
MaximumTextureCubeSize
The maximum size (width or height) in texels for a Texture Cube.
public readonly int MaximumTextureCubeSize
Field Value
- See Also
RequestedProfile
The requested profile when the GraphicsDevice was created.
public readonly GraphicsProfile RequestedProfile
Field Value
- See Also
ResourceSizeInMegabytes
The maximum size of a resource, in megabytes.
public readonly int ResourceSizeInMegabytes
Field Value
- See Also
Properties
this[PixelFormat]
Queries the features the GraphicsDevice supports for the specified PixelFormat.
public readonly GraphicsDeviceFeatures.FeaturesPerFormat this[PixelFormat pixelFormat] { get; }
Parameters
pixelFormatPixelFormatThe pixel format.
Property Value
- GraphicsDeviceFeatures.FeaturesPerFormat
A GraphicsDeviceFeatures.FeaturesPerFormat structure indicating the features supported for
pixelFormat.
Methods
ToString()
Returns the fully qualified type name of this instance.
public override readonly string ToString()
Returns
- string
The fully qualified type name.