Class VROverlayRenderer
- Namespace
 - Stride.Rendering.Compositing
 
- Assembly
 - Stride.Engine.dll
 
[DataContract]
public class VROverlayRenderer
  - Inheritance
 - 
      objectVROverlayRenderer
 
Fields
FollowsHeadRotation
[DataMember(50)]
public bool FollowsHeadRotation
  Field Value
LocalPosition
[DataMember(20)]
public Vector3 LocalPosition
  Field Value
LocalRotation
[DataMember(30)]
public Quaternion LocalRotation
  Field Value
Overlay
public VROverlay Overlay
  Field Value
SurfaceSize
[DataMember(40)]
public Vector2 SurfaceSize
  Field Value
Texture
[DataMember(10)]
public Texture Texture