Table of Contents

Struct Vertex2DPositionTexture

Namespace
Stride.Graphics
Assembly
Stride.Graphics.dll

Describes a custom vertex format structure that contains position and UV information.

public struct Vertex2DPositionTexture : IEquatable<Vertex2DPositionTexture>, IVertex
Implements

Constructors

Vertex2DPositionTexture(Vector2, Vector2)

Initializes a new Vertex2DPositionTexture instance.

public Vertex2DPositionTexture(Vector2 position, Vector2 textureCoordinate)

Parameters

position Vector2

The position of this vertex.

textureCoordinate Vector2

UV texture coordinates.

Fields

Layout

The vertex layout of this struct.

public static readonly VertexDeclaration Layout

Field Value

VertexDeclaration

Position

XY position.

public Vector2 Position

Field Value

Vector2

Size

Defines structure byte size.

public static readonly int Size

Field Value

int

TextureCoordinate

UV texture coordinates.

public Vector2 TextureCoordinate

Field Value

Vector2

Methods

Equals(Vertex2DPositionTexture)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(Vertex2DPositionTexture other)

Parameters

other Vertex2DPositionTexture

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object obj)

Parameters

obj object

The object to compare with the current instance.

Returns

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

FlipWinding()

Flip the vertex winding.

public void FlipWinding()

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

GetLayout()

Gets the layout of the vertex.

public VertexDeclaration GetLayout()

Returns

VertexDeclaration

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()

Returns

string

The fully qualified type name.

Operators

operator ==(Vertex2DPositionTexture, Vertex2DPositionTexture)

public static bool operator ==(Vertex2DPositionTexture left, Vertex2DPositionTexture right)

Parameters

left Vertex2DPositionTexture
right Vertex2DPositionTexture

Returns

bool

operator !=(Vertex2DPositionTexture, Vertex2DPositionTexture)

public static bool operator !=(Vertex2DPositionTexture left, Vertex2DPositionTexture right)

Parameters

left Vertex2DPositionTexture
right Vertex2DPositionTexture

Returns

bool