Table of Contents

Class GameFontSystem

Namespace
Stride.Rendering.Fonts
Assembly
Stride.Rendering.dll

The game system in charge of calling FontSystem.

public class GameFontSystem : GameSystemBase, IDisposable, ICollectorHolder, IGameSystemBase, IComponent, IReferencable, IUpdateable, IDrawable, IContentable
Inheritance
object
GameFontSystem
Implements
Inherited Members
Extension Methods

Constructors

GameFontSystem(IServiceRegistry)

public GameFontSystem(IServiceRegistry registry)

Parameters

registry IServiceRegistry

Properties

FontSystem

public FontSystem FontSystem { get; }

Property Value

FontSystem

Methods

Draw(GameTime)

Draws the Game Component.

public override void Draw(GameTime gameTime)

Parameters

gameTime GameTime

The current timing information.

LoadContent()

protected override void LoadContent()

UnloadContent()

protected override void UnloadContent()