Class Buffer.Vertex
Vertex buffer helper methods.
public static class Buffer.Vertex
- Inheritance
-
objectBuffer.Vertex
Methods
New(GraphicsDevice, DataPointer, GraphicsResourceUsage)
Creates a new Vertex buffer with Immutable uasge by default.
[Obsolete("Use span instead")]
public static Buffer New(GraphicsDevice device, DataPointer value, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable)
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
valueDataPointerThe value to initialize the Vertex buffer.
usageGraphicsResourceUsageThe usage of this resource.
Returns
- Buffer
A Vertex buffer
New(GraphicsDevice, int, GraphicsResourceUsage, BufferFlags)
Creates a new Vertex buffer with Default uasge by default.
public static Buffer New(GraphicsDevice device, int size, GraphicsResourceUsage usage = GraphicsResourceUsage.Default, BufferFlags bindFlags = BufferFlags.VertexBuffer)
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
sizeintThe size in bytes.
usageGraphicsResourceUsageThe usage.
bindFlagsBufferFlagsThe bind flags, can be combined with StreamOutput to use the buffer as a stream output target.
Returns
- Buffer
A Vertex buffer
New(GraphicsDevice, Span<byte>, GraphicsResourceUsage)
Creates a new Vertex buffer with Immutable uasge by default.
public static Buffer New(GraphicsDevice device, Span<byte> value, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable)
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
valueSpan<byte>The value to initialize the Vertex buffer.
usageGraphicsResourceUsageThe usage of this resource.
Returns
- Buffer
A Vertex buffer
New<T>(GraphicsDevice, GraphicsResourceUsage)
Creates a new Vertex buffer with Default uasge by default.
public static Buffer<T> New<T>(GraphicsDevice device, GraphicsResourceUsage usage = GraphicsResourceUsage.Default) where T : unmanaged
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
usageGraphicsResourceUsageThe usage.
Returns
- Buffer<T>
A Vertex buffer
Type Parameters
TType of the Vertex buffer to get the sizeof from
New<T>(GraphicsDevice, int, GraphicsResourceUsage)
Creates a new Vertex buffer with Default usage by default.
public static Buffer<T> New<T>(GraphicsDevice device, int vertexBufferCount, GraphicsResourceUsage usage = GraphicsResourceUsage.Default) where T : unmanaged
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
vertexBufferCountintNumber of vertex in this buffer with the sizeof(T).
usageGraphicsResourceUsageThe usage.
Returns
- Buffer<T>
A Vertex buffer
Type Parameters
TType of the Vertex buffer to get the sizeof from
New<T>(GraphicsDevice, ref T, GraphicsResourceUsage)
Creates a new Vertex buffer with Immutable uasge by default.
public static Buffer<T> New<T>(GraphicsDevice device, ref T value, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable) where T : unmanaged
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
valueTThe value to initialize the Vertex buffer.
usageGraphicsResourceUsageThe usage of this resource.
Returns
- Buffer<T>
A Vertex buffer
Type Parameters
TType of the Vertex buffer to get the sizeof from
New<T>(GraphicsDevice, T[], GraphicsResourceUsage)
Creates a new Vertex buffer with Immutable uasge by default.
public static Buffer<T> New<T>(GraphicsDevice device, T[] value, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable) where T : unmanaged
Parameters
deviceGraphicsDeviceThe GraphicsDevice.
valueT[]The value to initialize the Vertex buffer.
usageGraphicsResourceUsageThe usage of this resource.
Returns
- Buffer<T>
A Vertex buffer
Type Parameters
TType of the Vertex buffer to get the sizeof from