Enum BufferFlags
[Flags]
[DataContract]
public enum BufferFlags
Fields
ArgumentBuffer = 1024Creates an indirect arguments buffer.
ConstantBuffer = 1Creates a constant buffer.
IndexBuffer = 2Creates an index buffer.
None = 0Creates a none buffer.
This is equivalent to SharpDX.Direct3D11.BindFlags.None.
RawBuffer = 512Creates a raw buffer.
RenderTarget = 8Creates a render target buffer.
ShaderResource = 16Creates a buffer usable as a ShaderResourceView.
StreamOutput = 2048Creates a buffer for the geometry shader stream-output stage.
StructuredAppendBuffer = 224Creates a structured buffer that supports unordered acccess and append.
StructuredBuffer = 64Creates a structured buffer.
StructuredCounterBuffer = 352Creates a structured buffer that supports unordered acccess and counter.
UnorderedAccess = 32Creates an unordered access buffer.
VertexBuffer = 4Creates a vertex buffer.