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Bug bounties

If you are a developer with solid experience in C#, rendering techniques, or game development, we want to hire you! We have allocated funds from supporters on OpenCollective and will pay you for your work on certain issues.

What you can work on

We're open to bug fixes or new features, the issues tab on github show a couple of areas that could be improved if you're not sure what you want to work on, some of them already have bounties associated to them. For bugs that have not been filed yet, issues without bounties, or if the bounty is not satisfactory, let us know the amount you would want for it when contacting us.

Feel free to contact us either through the thread or on Discord in #github-pr-and-issues with the @Developer tag if you need more precision.

Taking a bounty

  • If the issue has not been filed yet, create a new one in the issues tab on github
  • Reply in the thread and tag @stride3d/stride-contributors with your email or Discord handle
  • We'll get back to you and reserve that issue to your name.
  • You can then create a new pull request and we'll review it.
  • Once merged in you will receive 60% of the bounty and the other 40% on the next official release of the engine.

Getting paid

Stride uses the Open source collective as our Fiscal host to approve the payments. They process payouts twice weekly, once they have been approved by the admins of the Collective. They can only make payouts to countries served by PayPal and Wise.

Our fiscal host resides in the US. You may have to file a tax form depending on the sum of the bounty, see Tax Information

You can go to the specific bug bounty on Stride's Open Collective for payment: gettingpaid-bounty

More detail in Open Collective's documentation