Table of Contents

Core Team

The core team is a small group of volunteer developers, each with expertise in different areas of development. There are no full-time developers solely dedicated to Stride's advancement; instead, the engine progresses through voluntary contributions from both the core team and the wider community. These individuals dedicate their spare time to enhancing and expanding the engine, driven by personal interest, passion for the project, and their specialized knowledge.

The core team is composed of members who make frequent contributions to the project, whether in code, documentation, or community management.

Discord GitHub Location Focus / Expertise
xen2
Lead developer of Stride
(Original & Current)
xen2 Japan
  • Build
  • Release
  • Most engine areas
    • Asset pipeline
    • Render pipelne
    • Shader system
tebjan tebjan Germany
  • C# in general
  • Render pipeline
  • Graphics
  • Shaders
Eideren Eideren Belgium
  • C# in general
  • Shaders
  • Physics
  • Multithreading
  • Input/Gameplay
  • Math
Manio143 Manio143 Ireland
  • Asset system
  • Porting Editor to Avalonia
  • Plugin system
Vašo VaclavElias United Kingdom
  • Website
  • Documenation
  • Stride Community Toolkit
  • C#
Simba Doprez Canada
  • Video Tutorials
  • C#
Joreyk IXLLEGACYIXL Germany
  • Yaml Serializer Source Generator
  • Stride Diagnostics Analyzer
  • Overall source generators
Youness Youness KAFIA France
  • Shader system
  • ECS
Aggror Aggror Netherlands
  • Official video tutorials
  • Community meetings
  • Documentation
  • C#
Jkao jklawreszuk Poland
  • C#
  • Linux related stuff
  • Asset compiler
  • Metrics
kryptosfr
Original developer of Stride
Kryptos-FR France
  • Game Studio
  • C#