🎓 Tutorials and Articles
Video Tutorials
- Asatte Games - Stride Tutorials - YouTube playlist covering UI, C# game logic, and game polish in Stride
- Manio143 - Stride Tutorials - In-depth playlist on Stride engine internals, tooling, and advanced workflows
- Code Generator for Stride - Day 1
- Code Generator for Stride - Day 2
- Code Generator for Stride - Day 3
- Stride Clean UI Tutorial Step by Step
- Compiling Stride with Vulkan on Linux
- Stride Ragdoll Tutorial (beta)
- Bullet Physics Constraints in Stride
- Using a Locally Built Stride Engine to Debug Your Game
- How to Create Custom Configuration in Stride
- Coding Sea - 2D Game Development - Video tutorials focused on 2D game development patterns in Stride
- Emanuel-DIY - 2D Games with UI and Backend - Tutorials building 2D games with UI, API backends, and design patterns in Stride
- 2D Game Tutorial
- 2D Game Tutorial - UI
- Storing Game Data with an API
- Singleton Pattern in Stride
- Follow-Along Project Source - Ghost Hunter game source used throughout the Emanuel-DIY tutorial series
- VVVV Visual Scripting with Stride - Full video series on using the vvvv visual programming environment with Stride
- Real-Time Voxel Global Illumination Setup - Step-by-step walkthrough configuring VXGI in a Stride scene
- Old Stride Intro Tutorials by GameFromScratch - Original Xenko/Stride getting-started video series, still useful for fundamentals
Articles and Blog Posts
- SDSL Shading Language Overview by Tebjan - Deep dive into Stride's shader language: mixins, compositions, and SDSL syntax
- Svelto ECS Abstraction from OOP - Article on ECS layering, module encapsulation, and design patterns applicable to Stride
- Svelto Turret Stride Demo - Mini ECS example building a turret mechanic in Stride using the Svelto framework
- Svelto Doofuses Stride Example - Demonstrates the Svelto ECS 3.3 filters API with a Stride-based sample