Class TrackedItem
- Namespace
 - Stride.VirtualReality
 
- Assembly
 - Stride.VirtualReality.dll
 
public abstract class TrackedItem : IDisposable
  - Inheritance
 - 
      objectTrackedItem
 
- Implements
 
- Extension Methods
 
Properties
AngularVelocity
public abstract Vector3 AngularVelocity { get; }
  Property Value
BatteryPercentage
public abstract float BatteryPercentage { get; }
  Property Value
Class
public abstract DeviceClass Class { get; }
  Property Value
LinearVelocity
public abstract Vector3 LinearVelocity { get; }
  Property Value
Position
public abstract Vector3 Position { get; }
  Property Value
Rotation
public abstract Quaternion Rotation { get; }
  Property Value
SerialNumber
public abstract string SerialNumber { get; }
  Property Value
State
public abstract DeviceState State { get; }
  Property Value
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public virtual void Dispose()
  Update(GameTime)
public virtual void Update(GameTime time)
  Parameters
timeGameTime