Class VideoSystem
public class VideoSystem : GameSystemBase, IDisposable, ICollectorHolder, IGameSystemBase, IComponent, IReferencable, IUpdateable, IDrawable, IContentable, IService
- Inheritance
-
objectVideoSystem
- Implements
- Inherited Members
- Extension Methods
Constructors
VideoSystem(IServiceRegistry)
public VideoSystem(IServiceRegistry registry)
Parameters
registryIServiceRegistry
Fields
DxgiDeviceManager
public DXGIDeviceManager DxgiDeviceManager
Field Value
- DXGIDeviceManager
Methods
Initialize()
Initializes the Game System.
public override void Initialize()
Remarks
This method is called when the component is added to the Game. This can be used for tasks like querying for services the component needs and setting up non-graphics resources (as here the Graphics Device may have not been initialized yet).
NewInstance(IServiceRegistry)
public static IService NewInstance(IServiceRegistry services)
Parameters
servicesIServiceRegistry