Class VROverlayRenderer
- Namespace
- Stride.Rendering.Compositing
- Assembly
- Stride.Engine.dll
[DataContract]
public class VROverlayRenderer- Inheritance
- 
      objectVROverlayRenderer
Fields
FollowsHeadRotation
[DataMember(50)]
public bool FollowsHeadRotationField Value
LocalPosition
[DataMember(20)]
public Vector3 LocalPositionField Value
LocalRotation
[DataMember(30)]
public Quaternion LocalRotationField Value
Overlay
public VROverlay OverlayField Value
SurfaceSize
[DataMember(40)]
public Vector2 SurfaceSizeField Value
Texture
[DataMember(10)]
public Texture Texture