Enum SpriteFontType
public enum SpriteFontType
Fields
[Display("Runtime Rasterized", null)] Dynamic = 1Font which can change its font size dynamically and is compiled at runtime
[Display("Signed Distance Field", null)] SDF = 2Signed Distance Field font which is pre-compiled but can still be scaled at runtime
[Display("Offline Rasterized", null)] Static = 0Static font which has fixed font size and is pre-compiled