Enum GraphicsResourceState
[Flags]
public enum GraphicsResourceState
Fields
Common = 0CopyDestination = 1024CopySource = 2048DepthRead = 32DepthWrite = 16GenericRead = VertexAndConstantBuffer | IndexBuffer | NonPixelShaderResource | PixelShaderResource | IndirectArgument | CopySourceIndexBuffer = 2IndirectArgument = 512NonPixelShaderResource = 64PixelShaderResource = 128Predication = 512Present = 0RenderTarget = 4ResolveDestination = 4096ResolveSource = 8192StreamOut = 256UnorderedAccess = 8VertexAndConstantBuffer = 1