Enum CollisionMask
- Namespace
- Stride.BepuPhysics
- Assembly
- Stride.BepuPhysics.dll
Represents a collection of layers, any layer set in this value would be colliding.
[Flags]
public enum CollisionMask : uint
- Extension Methods
Fields
Everything = Layer0 | Layer1 | Layer2 | Layer3 | Layer4 | Layer5 | Layer6 | Layer7 | Layer8 | Layer9 | Layer10 | Layer11 | Layer12 | Layer13 | Layer14 | Layer15 | Layer16 | Layer17 | Layer18 | Layer19 | Layer20 | Layer21 | Layer22 | Layer23 | Layer24 | Layer25 | Layer26 | Layer27 | Layer28 | Layer29 | Layer30 | Layer31Layer0 = 1Layer1 = 2Layer10 = 1024Layer11 = 2048Layer12 = 4096Layer13 = 8192Layer14 = 16384Layer15 = 32768Layer16 = 65536Layer17 = 131072Layer18 = 262144Layer19 = 524288Layer2 = 4Layer20 = 1048576Layer21 = 2097152Layer22 = 4194304Layer23 = 8388608Layer24 = 16777216Layer25 = 33554432Layer26 = 67108864Layer27 = 134217728Layer28 = 268435456Layer29 = 536870912Layer3 = 8Layer30 = 1073741824Layer31 = 2147483648Layer4 = 16Layer5 = 32Layer6 = 64Layer7 = 128Layer8 = 256Layer9 = 512None = 0